Saturday, August 28, 2010

Introduction

I had originally intended to be doing this as a webcomic, but as graduation is now upon me and I feel myself becoming more responsible and strained for time, I don't think it's going to happen. So here's the deal:

I'm starting this as a way to keep friends up to date on D&D sessions and entertaining anecdotes that arise because of it, but I've been GMing for a really long time and here's the thing: A lot of people want advice. I only have about 5 years experience making and running games, but so many people don't have any that I wanted to put this out there for them.

My sincere hope is that this will grow beyond the hilarious and horrible in-jokes like "Space Pirates" or the "Corpse Ball" that disarmed a dungeon trap into a place where people I don't even know in real life can ask me questions about how to handle the ridiculous things that crop up in this generations sessions. Where Gygax's generation grew up on super linear games like Zork, ours has grown up with WoW and Morrowind. If we're not supposed to be in an area, we cower in fear, get killed, or {and any GM will tell you, this is far more likely} pull off some ridiculous rule bending, but not breaking, feat that stuns you cold and provides a story for years to come.

Keep Rollin' 20s,
-DC

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